FIGHT OR RUN: Shadow of the Chopper
Buenaventura Press, November 2008
Huizenga, as ever, blows minds six times per page without breaking a sweat, but my first read through this project felt unsatisfying. On almost every page I found myself asking “why did that happen?” and resorting to “because he felt like it, I guess.” The victor of each fight is pretty arbitrary, which I don’t mind, but in some fights the apparent loser is declared the winner — which has a certain rock-paper-scissors logic (what the hell does a rock care if it’s covered by paper?) but still struck me as unfair.
Fight or Run is described as “an open source comics game” on the back cover (H doesn’t even list his full name anywhere in the book), which implies that other artists are encouraged to try it out for themselves — it’s an activity rather than a story. Things happen less because of logic and more because Huizenga simply enjoys drawing them. A character has two heads? Let’s go ahead and have him grow another! And then another and another! But what if the head-stack gets severed? Ooh, then each head could sprout its own body — wait for it — made of heads! Once you get into it, the goofy improv fun of the thing is infectious. Of course, Huizenga being Huizenga, he doesn’t even make it halfway through the book before he’s already diagrammed out the Platonic algorithm of the concept, broken his own rules (with a sub-fight taking place between the personified “Fight” and “Run” options themselves), and conducted a deconstruction of the old cartoon dustcloud “fight” symbol.
There’s also a lot of classic animation influence here, I think, where you have two characters engaged in a battle for completely arbitrary reasons (Tom & Jerry, Roadrunner & Wile E., Bugs & Elmer), giving the animators license to just come up with goofy visual gags and tables-turnings. No consequences, just fade to black and fade in with the next gag.
It does seem like a great loosening-up exercise, along the lines of the 24-hour comic, with the added benefit of not requiring 24 hours… and also (though Huizenga doesn’t explore it) the possibility of collaboration. James Kochalka has done similar projects (both “The Conversation” series with Jeffrey Brown and Craig Thompson and the monster fights with his son Eli). Mostly it made me want to hang out with a bunch of cartoonists and try it out… New SPX tradition, anyone?
As a demonstration of the possibilities of a new game, FIGHT OR RUN: Shadow of the Chopper is definitely successful, and certainly worth your $3.95. But like most games, I bet it’s more fun to play than to watch.